Talking HITMAN: Social Stealth, Part Two

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Io-Interactive Studio Creative Director Christian Elverdam sits down with Principal Level Designer Jacob Mikkelsen and Senior Game Designer Jesper Hylling for a fun, engaging talk on the concept of Social Stealth in HITMAN. This time they cover how to evolve the features built up over 15 years of designing Hitman games.

Visit for more information on the game coming March 11.