Talking HITMAN: Social Stealth, Part One

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Io-Interactive Studio Creative Director Christian Elverdam sits down with Principal Level Designer Jacob Mikkelsen and Senior Game Designer Jesper Hylling for a fun, engaging talk on the concept of Social Stealth in HITMAN.
Learn all about how this feature is at the very core of the Hitman experience and how the developers approach the fantasy of hiding in plain sight.

Visit for more information on the game coming March 11.