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Advanced Warfare 2 Build Patch 4.10

Dieses Update bringt zahlreiche Verbesserungen für die Advanced Warfare-Modifikation für Joint Operations mit sich.

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Advanced_Warfare_2_Build_4.10_Update_Setup.exe
Produkt: Advanced Warfare
Dateigröße: 155.14 MB
Format: - - -
Plattform: PC
Dateityp: Mod
Datum: 28.08.'09 - 18:00
Downloads: 178
MD5-Hash: 94a7d6cb258ae5731df630a4d39256fa
Download-ETA: @ ISDN: 07h 35m 40s
@ DSL 1000: 00h 29m 07s
@ DSL 3000: 00h 09m 42s
@ DSL 6000: 00h 04m 51s
Releasenotes:

* JointOps.exe 1.6.9.2 replaces the 1.7.1.9 exe to avoid sysdumps and incompatibility with some of the objects and certain wac events.
* "AW2: Large Warehouse" Roof retextured.
* "AW2: Bamboo Hut #1" Bamboo tower rextured to fit the rest of the building.
* "Bailey's Drivable Shopping Cart! (bfm)" Missing textures added.
* "AW2: Sewer Pipe" It no longer makes the game crash with the 1.7.9 exe. when walking through it.
* "AW2: Hot Air Balloon, Flyable" fly speed decreased.
* Memory usage reduced and optimized by removing AK47/GP25 and 357 revolver.
* More realistic turning ability on vehicles.
Land vehicles have been modified to be able to turn very good at lower speeds whereas at higher speeds the vehicle's turning ability is lowered. At that point the driver can either choose to slow down or powerslide through corners instead.
* Added missing MED pictures.
* Red Team can now also select the characters from the Joint Ops team, thereby balancing both teams.
* Flaregun improvement. Ammo has been increased from 5 shells to 10 shells.
* Tanks with 50 cals, such as the Stryker and ZSU-23, can now get killed by tanks with same amount of armor (Stryker, ZSU-23, BTR-80 etc.)
* Hitpoints increased on ZSU-23 tank.
* Overheating values on emplaced weapons improved.
It now takes longer for the emplaced weapons to overheat, however when they reach overheat stage it also takes longer time to cool down. Making it more realistic and possible for players to get closer to the a stationary gun while it cools down.
* Fixed "music" waves. Some of them were not able to play ingame before. Now all of them work.
* Increased cooling down time of flamethrower and decreased the amount of liquid.
This is to balance the weapon and to prevent too much lag on servers if everyone is using it.
* New sound- and ambiance effects for mappers to use in their maps.
(distant artillery bombings, dogs barking, jet fly overs, metal streching and squeaking, owls and wolves howling, rubble pieces falling, russian and terrorist voices chatting - shouting - interrogating)
* New and improved loading screen, header and footer. Thanks Wolfseye.
* Fixed floating items on existing AW2 coop maps. Thanks Cavebear.
* Fixed maps that had problems ending.
- AW2 - Black Sheep
- AW2 - Betray to Enemy
- AW2 - Betray to Enemy (night)
- AW2 - Dusk

* Updated maps:
- AW2 - Falklands Beachhead (SP & COOP)
- AW2 - Prison Break
- Improved the COOP map "AW2 - Explosive Chase - Part 3 - Escalated Attack".
Blackhawk pickup is now with mobile spawn so you don't get left behind in case you die.

* New maps made by the AW2 Community!
* Loading screen for each new map.

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